Summon
Spend energy to call a beast from your team onto a free spot beside the road. Each one attacks in its own way: beams, chains, cones, freezes, mines, shields and boomerangs.
Merge beasts. Hold the gate.
The Murk is coming down the road, and your castle has twenty hearts. Summon elemental beasts beside the path, merge twins into stronger ones, and keep the gate standing.
One hand, a few minutes a level. Every wave is a choice: summon now, or wait and merge.
Spend energy to call a beast from your team onto a free spot beside the road. Each one attacks in its own way: beams, chains, cones, freezes, mines, shields and boomerangs.
Two of the same? Drag one onto the other and they become one beast, a level higher and hitting harder. Foes you beat give more energy for the next call.
Every wave shows which elements are coming. Pick up a beast and the game tells you at once whether it is strong, even or weak against what is on the field.
Fire
Leaf
Water
Stone
Storm
Frost
Light
ShadowFour rarities, a team of five for each level. Break the gift carriers on the road to win new beasts and fragments. Stars stay for good, up to 25 each, and every five stars a beast can evolve into a new form with a new skill. Here are eight of them.
















From Meadow Gate to the Heart of the Bastion: fifteen hand-made roads with forks, flyers and twin gates. Win with no heart lost for three crests, and replay any road you have reached as an endless farm.



Bastion Beasts is in beta on TestFlight, and we are getting it ready for the App Store. No account, no sign-in, and it plays offline.